GitHub – malucard/sm64-psx: A very WIP port of https://www.github.com/n64decomp/sm64 for the PlayStation 1

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βœ… Here’s what you’ll learn:

This repo does not include all assets necessary for compiling the game.
An original copy of the game is required to extract the assets.

sm64
β”œβ”€β”€ actors: object behaviors, geo layout, and display lists
β”œβ”€β”€ assets: animation and demo data
β”‚   β”œβ”€β”€ anims: animation data
β”‚   └── demos: demo data
β”œβ”€β”€ bin: C files for ordering display lists and textures
β”œβ”€β”€ build: output directory
β”œβ”€β”€ data: behavior scripts, misc. data
β”œβ”€β”€ doxygen: documentation infrastructure
β”œβ”€β”€ enhancements: example source modifications
β”œβ”€β”€ include: header files
β”œβ”€β”€ levels: level scripts, geo layout, and display lists
β”œβ”€β”€ lib: N64 SDK code
β”œβ”€β”€ sound: sequences, sound samples, and sound banks
β”œβ”€β”€ src: C source code for game
β”‚   β”œβ”€β”€ audio: audio code
β”‚   β”œβ”€β”€ buffers: stacks, heaps, and task buffers
β”‚   β”œβ”€β”€ engine: script processing engines and utils
β”‚   β”œβ”€β”€ game: behaviors and rest of game source
β”‚   β”œβ”€β”€ goddard: rewritten Mario intro screen
β”‚   β”œβ”€β”€ goddard_og: backup of original Mario intro screen
β”‚   β”œβ”€β”€ menu: title screen and file, act, and debug level selection menus
β”‚   └── port: port code, audio and video renderer
β”œβ”€β”€ text: dialog, level names, act names
β”œβ”€β”€ textures: skybox and generic texture data
└── tools: build tools

Pull requests are welcome. For major changes, please open an issue first to
discuss what you would like to change.

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#️⃣ #GitHub #malucardsm64psx #WIP #port #httpswww.github.comn64decompsm64 #PlayStation

πŸ•’ Posted on 1765399941

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