Open source game engine Godot will no longer accept AI-authored code contributions: ‘We can’t trust heavy users of AI to understand their code enough to fix it’

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Godot has been suffering from a slop problem. In February, the maintainers of the open source game engine, which powers games like Slay the Spire 2 and The Case of the Golden Idol, said they were deliberating how to address a rising tide of AI slop pull requests, which had become “increasingly draining and demoralizing” for the project’s code reviewers.

Today, after months of discussion, the Godot Foundation and its maintainers are drawing a line in the sand. In a blog post, the Foundation announced that Godot’s guidelines for contributors will soon be amended to forbid AI-authored code, pull requests submitted by AI agents, and AI-generated text in human-to-human communication.

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