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β Hereβs what youβll learn:
This repo does not include all assets necessary for compiling the game.
An original copy of the game is required to extract the assets.
sm64
βββ actors: object behaviors, geo layout, and display lists
βββ assets: animation and demo data
β βββ anims: animation data
β βββ demos: demo data
βββ bin: C files for ordering display lists and textures
βββ build: output directory
βββ data: behavior scripts, misc. data
βββ doxygen: documentation infrastructure
βββ enhancements: example source modifications
βββ include: header files
βββ levels: level scripts, geo layout, and display lists
βββ lib: N64 SDK code
βββ sound: sequences, sound samples, and sound banks
βββ src: C source code for game
β βββ audio: audio code
β βββ buffers: stacks, heaps, and task buffers
β βββ engine: script processing engines and utils
β βββ game: behaviors and rest of game source
β βββ goddard: rewritten Mario intro screen
β βββ goddard_og: backup of original Mario intro screen
β βββ menu: title screen and file, act, and debug level selection menus
β βββ port: port code, audio and video renderer
βββ text: dialog, level names, act names
βββ textures: skybox and generic texture data
βββ tools: build tools
Pull requests are welcome. For major changes, please open an issue first to
discuss what you would like to change.
β‘ Share your opinion below!
#οΈβ£ #GitHub #malucardsm64psx #WIP #port #httpswww.github.comn64decompsm64 #PlayStation
π Posted on 1765399941
